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TL;DR
Before building an app, check if people will pay for it by spying on competitors’ revenue and downloads. This source belongs to the adam-lyttle batch.
Why it matters
- Adds operator evidence from Adam Lyttle’s iOS/App Store playbook.
- Best read alongside app-store-strategy, seo-growth, idea-validation, app-market-research.
- Raw transcript saved at
raw/for deeper quote extraction later.
Readwise summary
Before building an app, check if people will pay for it by spying on competitors’ revenue and downloads. Use keyword research and review counts to gauge demand, but also consider if your target users can afford to pay. This helps avoid wasted time on apps that won’t make money.