Source
rawraw/scale-an-app-from-0-to-10k.md
url

TL;DR

Steven Cravotta's beginner four-step path to the first 10k users / first $10k: a Reddit cheat-code for instant early users, then sell the transformation not the product, scale with results-only creators, and amplify winners with paid ads. Built Puff Count to 1M users / $44k MRR; Posted now $150k+/mo.


The blueprint

  • Reddit cheat code (do today): post in founder subreddits (r/SaaS 300k, r/SideProject 43k, r/programming 6.8M). Provide value, don’t spam links — a viral post can hit the homepage. (reddit-marketing.)
  • Identify your viral marketing message: founders fail by making content about the product. No one cares about your product — they care what it does for them. Sell the transformation, not the features. A 2-second sneaky CTA beats a sales pitch (his vape-teardown got 476k likes vs Cal AI’s 55k).
  • Marketing is a funnel — each step’s only job is to reach the next: the video’s job is just to get them to the App Store, the listing’s job is to get the download, the onboarding’s job is to get the purchase. Don’t try to do it all in the video.
  • Capitalize on trending sounds/trends for low-hanging-fruit views.
  • Hire creators on a results-only basis via Posted (deals + CPM). 4,000 downloads in a week at ~37¢/download; you own the content forever.
  • Scale winners with paid ads — simple math: keep CAC below LTV. Find LTV-per-install in RevenueCat (Puff Count ≈ $1/install, so installs <$1 = profit).

Note

This process never ends — always research new viral messages, test new creators, scale new ads.